1) Excellent work for OpenGL drivers!
For the first time the entire collection - almost - of MadShaders v0.3.0 can be played without problems.
Only one corruption and one crashing.
a) Corruption in "Dolphin"
b) Crashing in "#6254" test
although,
2) Cinebench R15 OpenGL reference quality test is still below AMD and Nvidia drivers
3) VC1_VLD2010 is still limited in 1080p decoding
4) You brought back officially this time GPU accelerated HEVC support.
From the release notes:
HEVC decode now supported by the driver and video players can now take advantage of the GPU accelerated decode support offered by Intel
But using DXVA Checker I didn't see any HEVC device decoder.
How is this support implemented ?
Is it a full HW acceleration (VLD) support or partial HW acceleration using CPU too ?
Does it use EUs and/or QuickSync HW ?
5) It's been 6 months since this bug https://software.intel.com/en-us/forums/topic/496318
Not even the latest Intel GPA and Intel driver 3621 solved that issue!
How is this possible after six months to not be able to solve that bug ?
Thanks!